• measure Child's Sense of Competence (CBSK)

    Study:Generation R
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Generation R  9-10 years 13-14 years
     
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    5
    10
    15
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    30
    years
    Harter's Self-Perception Profile for Children assessess children's self-perception and sense of competence.
    Created October 17, 2024 Updated October 20, 2024
  • measure Etch-a-sketch

    Study:Generation R
    Mode of collection: Observation
    Available measurements:
    Generation R  3 years 4 years 9-10 years
     
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    5
    10
    15
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    25
    30
    years
    The Etch-A-Sketch task is a cooperative learning challenge task that requires a parent to work together with their child in order to succeed. The parent and child are given one Etch-A-Sketch board and are instructed to use the board to copy a series of three designs that increase in complexity. The parent and child must work together as one controls the...
    Created October 17, 2024 Updated October 20, 2024
  • measure Strengths and Difficulties Questionnaire (SDQ) - Prosocial behavior

    Study:Generation R
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Generation R  5-6 years 9-10 years
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...
    Created October 17, 2024 Updated October 20, 2024
  • measure Prosocial Behavior Questionnaire

    Study:TRAILS
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Population cohort  POP - T1 POP - T2 POP - T3

    Clinical cohort  CC - T1 CC - T2 CC - T3
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Prosocial Behavior Questionnaire is a validated assessment of social competence that assesses the extent to which a child exhibits prosocial behaviors such as trying to stop a fight, asking outsiders to join a game, and spontaneous helping.
    Created October 17, 2024 Updated October 20, 2024
  • measure Interpersonal Reactivity Index (IRI) - Perspective taking, Empathic Concern

    Study:L-CID
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Middle Childhood Cohort  MCC - T5 MCC - T6
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Interpersonal Reactivity Index (IRI) is a measure of dispositional empathy that takes as its starting point the notion that empathy consists of a set of separate but related constructs. The instrument contains four seven-item subscales, each tapping into a separate facet of empathy.
    Created October 17, 2024 Updated October 20, 2024
  • measure Early Adolescent Temperament Questionnaire - Effortful control (EATQ-EC)

    Study:L-CID
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Early Childhood Cohort  ECC - T6-Covid

    Middle Childhood Cohort  MCC - T3 MCC - T4 MCC - T5 MCC - T5-Covid MCC - T6 MCC - T7
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Early Adolescent Temperament Questionnaire (EATQ) is designed to specifically tap experiences common to adolescents, and is available in self- and parent-report formats. It assesses temperament and self-regulation via adaptation of scales used in studies of children and adults. It has 10 subscales: Activation Control (the capacity to perform an action...
    Created October 17, 2024 Updated October 20, 2024
  • measure Child's Sense of Competence (CBSA)

    Study:L-CID
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Middle Childhood Cohort  MCC - T6
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Competentie Belevingsschaal voor Adolescenten (CBSA) is a self-report questionnaire for 12 to 18 year-olds. The items are based on the Self Perception Profile for Adolescents (Harter 1988; Wichstrøm, 1995). The questionnaire consists of 6 scales that measure competence: school performance, social acceptance, sport performance, physical appearance,...
    Created October 17, 2024 Updated October 20, 2024
  • measure Etch-a-sketch

    Study:L-CID
    Mode of collection: Observation
    Available measurements:
    Early Childhood Cohort  ECC - T1 ECC - T2 ECC - T3 ECC - T4 ECC - T5 ECC - T6

    Middle Childhood Cohort  MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Etch-A-Sketch task is a cooperative learning challenge task that requires a parent to work together with their child in order to succeed. The parent and child are given one Etch-A-Sketch board and are instructed to use the board to copy a series of three designs that increase in complexity. The parent and child must work together as one controls the...
    Created October 17, 2024 Updated October 20, 2024
  • measure Social Responsiveness Scale - short form (SRS)

    Study:L-CID
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Early Childhood Cohort  ECC - T5

    Middle Childhood Cohort  MCC - T3 MCC - T4 MCC - T6
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Social Responsiveness Scale (SRS) is a quantitative measure of autistic traits. The SRS has demonstrated good psychometric properties and cross-cultural validity for Autism Spectrum Disorder (ASD) assessment. Different versions may be available for different cohorts.
    Created October 17, 2024 Updated October 20, 2024
  • measure Olweus Bully/Victim Questionnaire (OBVQ)

    Study:L-CID
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Middle Childhood Cohort  MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T6
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Olweus Bully/Victim Questionnaire (OBVQ) consists of 10 items with 2 subscales (Victim and Bully) that bullying behaviors and victimization experiences of the child.
    Created October 17, 2024 Updated October 20, 2024
  • measure Strengths and Difficulties Questionnaire (SDQ)

    Study:L-CID
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Early Childhood Cohort  ECC - T1 ECC - T2 ECC - T3 ECC - T4 ECC - T5 ECC - T6 ECC - T6-Covid

    Middle Childhood Cohort  MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T5-Covid MCC - T6 MCC - T7
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...
    Created October 17, 2024 Updated October 20, 2024
  • measure Early Adolescent Temperament Questionnaire - Discomfort, Fear, Perceptual sen...

    Study:L-CID
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Middle Childhood Cohort  MCC - T4 MCC - T6 MCC - T7
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Early Adolescent Temperament Questionnaire (EATQ) is designed to specifically tap experiences common to adolescents, and is available in self- and parent-report formats. It assesses temperament and self-regulation via adaptation of scales used in studies of children and adults. It has 10 subscales: Activation Control (the capacity to perform an action...
    Created October 17, 2024 Updated October 20, 2024
  • measure Prosocial Cyberball Game (PCG)

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  ECC - T5

    Middle Childhood Cohort  MCC - T1 MCC - T3 MCC - T5
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Social Wellbeing Questionnaire

    Study:L-CID
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Middle Childhood Cohort  MCC - T6 MCC - T7
     
    0
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    10
    15
    20
    25
    30
    years
    The Social Wellbeing Questionnaire consists of 35 items that assess the social wellbeing of the child (e.g., happiness) and has been developed based on co-creation with youth, the World Health Organization Quality of Life Scale, and the subscales Social Competence, Close Friendship, and Global Self-Worth from the Self-Perception Profile for Adolescents.
    Created October 17, 2024 Updated October 20, 2024
  • measure Prosocial Cyberball Game (PCG) - Stories

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Middle Childhood Cohort  MCC - T2 MCC - T4 MCC - T6
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Interpersonal Reactivity Index (IRI)

    Study:YOUth
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Baby and Child  3 years 6 years

    Child and Adolescent  9 years 12 years
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Interpersonal Reactivity Index (IRI) is a measure of dispositional empathy that takes as its starting point the notion that empathy consists of a set of separate but related constructs. The instrument contains four seven-item subscales, each tapping into a separate facet of empathy.
    Created October 17, 2024 Updated October 20, 2024
  • measure Strengths and Difficulties Questionnaire (SDQ)

    Study:YOUth
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Baby and Child  3 years 6 years

    Child and Adolescent  9 years 12 years
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...
    Created October 17, 2024 Updated October 20, 2024
  • measure Prosocial Cyberball Game (PCG)

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Trust game

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
     
    0
    5
    10
    15
    20
    25
    30
    years
    The trust game tests participants’ willingness to trust others and reciprocate other’s trusts in a social context, both of which serve as proxies for perspective taking. The game consists of multiple rounds, in which two players take turns in dividing a sum of money. The first player (either the participant or a simulated player) gets two options on how...
    Created October 17, 2024 Updated October 20, 2024
  • measure Gaze Cueing experiment

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Eyetracking
    Available measurements:
    Baby and Child  5 months 10 months 3 years 6 years

    Child and Adolescent  9 years 12 years
     
    0
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    25
    30
    years
    The Gaze Cuing experiment is an eye-tracking task that measures a participant's sensitivity to another person's gaze direction as a possible cue to predict the location of a next event. Sensitivity to gaze direction is taken as a marker of social competence. In the Social Gaze Task, children see a face with direct gaze, followed by an eye gaze shift to...
    Created October 17, 2024 Updated October 20, 2024
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