• measure Prosocial Cyberball Game (PCG) - Owl task

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  ECC - T1 ECC - T2 ECC - T3 ECC - T4
     
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    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Prosocial Cyberball Game (PCG)

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  ECC - T5

    Middle Childhood Cohort  MCC - T1 MCC - T3 MCC - T5
     
    0
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    10
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    25
    30
    years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Prosocial Cyberball Game (PCG) - Stories

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Middle Childhood Cohort  MCC - T2 MCC - T4 MCC - T6
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Prosocial Cyberball Game (PCG)

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
     
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    30
    years
    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Trust game

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
     
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    The trust game tests participants’ willingness to trust others and reciprocate other’s trusts in a social context, both of which serve as proxies for perspective taking. The game consists of multiple rounds, in which two players take turns in dividing a sum of money. The first player (either the participant or a simulated player) gets two options on how...
    Created October 17, 2024 Updated October 20, 2024
  • measure Gaze Cueing experiment

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Eyetracking
    Available measurements:
    Baby and Child  5 months 10 months 3 years 6 years

    Child and Adolescent  9 years 12 years
     
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    The Gaze Cuing experiment is an eye-tracking task that measures a participant's sensitivity to another person's gaze direction as a possible cue to predict the location of a next event. Sensitivity to gaze direction is taken as a marker of social competence. In the Social Gaze Task, children see a face with direct gaze, followed by an eye gaze shift to...
    Created October 17, 2024 Updated October 20, 2024
  • measure EEG Face House

    Study:YOUth
    Mode of collection: MeasurementsAndTests    EEG
    Available measurements:
    Baby and Child  5 months 10 months 3 years 6 years
     
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    In the Face-House task, infants or children up to the age of 6 passively watch pictures of faces with a neutral expression (12 faces repeated four times) and pictures of typical Dutch houses (also 12 x 4) while their Electrocardiography (EEG) is measured. This task lasts approximately 3-4 minutes.
    Created October 17, 2024 Updated October 20, 2024
  • measure Theory of Mind (TOM) scales

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Baby and Child  6 years
     
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    The internationally widely used Theory of Mind Scale (ToM Scale; Wellman & Liu, 2004) is a measure of social competence that assesses the ability of young children to attribute mental states (e.g. beliefs, goals, desires, emotions) to other people, and to understand and predict their behavior as a function of those states. The ToM Scale consists of...
    Created October 17, 2024 Updated October 20, 2024
  • measure EEG Face Emotion

    Study:YOUth
    Mode of collection: MeasurementsAndTests    EEG
    Available measurements:
    Baby and Child  10 months 3 years 6 years
     
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    years
    The EEG Face Emotion task aims understand how the developing brain differentially responds to viewing faces with different facial expressions (happy and fear). In the task, young children (from 10 months onwards) passively watch pictures of happy or fearful faces while their Electrocardiography (EEG) is measured. Note that the same faces, but with neutral...
    Created October 17, 2024 Updated October 20, 2024
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