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measure Social Skills Rating System (SSRS)
Study: Netherlands Twin Register Mode of collection: SelfAdministeredQuestionnaire Available measurements: Young Netherlands Twin Register YS_TRF5 YS_TRF7 YS_TRF10 YS_TRF12The Social Skills Rating System (SSRS) is a broad, multi-rater assessment of social behaviors that assesses teacher-student relations, peer acceptance, and academic performance in pre-school, elementary, and secondary students.Created October 17, 2024 • Updated October 20, 2024 -
measure Strengths and Difficulties Questionnaire (SDQ)
Study: Netherlands Twin Register Mode of collection: SelfAdministeredQuestionnaire Available measurements: Young Netherlands Twin Register YS_REFThe Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...Created October 17, 2024 • Updated October 20, 2024 -
measure Donating task
Study: Generation R Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Generation R 7 yearsThe Donating Task aims to measure costly prosocial behavior by giving a child the option to donate money to charities or to keep it for themselves. Children are shown a short video from a charity organization on a computer, such as Unicef, SOS Kinderdorpen, or Liliane Fonds. The video features the life of a poor, malnourished child in a developing...Created October 17, 2024 • Updated October 20, 2024 -
measure Etch-a-sketch
Study: Generation R Mode of collection: Observation Available measurements: Generation R 3 years 4 years 9-10 yearsThe Etch-A-Sketch task is a cooperative learning challenge task that requires a parent to work together with their child in order to succeed. The parent and child are given one Etch-A-Sketch board and are instructed to use the board to copy a series of three designs that increase in complexity. The parent and child must work together as one controls the...Created October 17, 2024 • Updated October 20, 2024 -
measure Peer nomination
Study: Generation R Mode of collection: Interview Available measurements: Generation R 7 yearsPeer nominations were assessed with a computerized tasks administered at schools. Information on self-reported bullying, victimization, peer-reported perpetration, peer acceptance and peer rejection within school classes was obtained, resulting in a peer network. Data were obtained through peer nominations and self-reports of the child and their classmates.Created October 17, 2024 • Updated October 20, 2024 -
measure Strengths and Difficulties Questionnaire (SDQ) - Prosocial behavior
Study: Generation R Mode of collection: SelfAdministeredQuestionnaire Available measurements: Generation R 5-6 years 9-10 yearsThe Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...Created October 17, 2024 • Updated October 20, 2024 -
measure MyChild - Internalized Conduct
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Early Childhood Cohort ECC - T4
Middle Childhood Cohort MCC - T1 MCC - T3The MyChild questionnaire aims to measure conscience, moral development, and internalized compliance. It consists of 100 items over 10 different subscales that are rated on an 8-point Likert scale.Created October 17, 2024 • Updated October 20, 2024 -
measure fMRI - Prosocial Cyberball Game
Study: L-CID Mode of collection: MeasurementsAndTests MRI Available measurements: Middle Childhood Cohort MCC - T1 MCC - T3 MCC - T5The fMRI - Prosocial Cyberball Game measures brain activity during the Prosocial Cyberball Game, in which a child has the opportunity to help a socially-excluded child in a ball throwing game.Created October 17, 2024 • Updated October 20, 2024 -
measure MyChild - Guilt
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Early Childhood Cohort ECC - T5 ECC - T6
Middle Childhood Cohort MCC - T1 MCC - T3 MCC - T4 MCC - T5 MCC - T6The MyChild questionnaire aims to measure conscience, moral development, and internalized compliance. It consists of 100 items over 10 different subscales that are rated on an 8-point Likert scale.Created October 17, 2024 • Updated October 20, 2024 -
measure Etch-a-sketch
Study: L-CID Mode of collection: Observation Available measurements: Early Childhood Cohort ECC - T1 ECC - T2 ECC - T3 ECC - T4 ECC - T5 ECC - T6
Middle Childhood Cohort MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5The Etch-A-Sketch task is a cooperative learning challenge task that requires a parent to work together with their child in order to succeed. The parent and child are given one Etch-A-Sketch board and are instructed to use the board to copy a series of three designs that increase in complexity. The parent and child must work together as one controls the...Created October 17, 2024 • Updated October 20, 2024 -
measure Strengths and Difficulties Questionnaire (SDQ)
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Early Childhood Cohort ECC - T1 ECC - T2 ECC - T3 ECC - T4 ECC - T5 ECC - T6 ECC - T6-Covid
Middle Childhood Cohort MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T5-Covid MCC - T6 MCC - T7The Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...Created October 17, 2024 • Updated October 20, 2024 -
measure MyChild - Empathy
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Early Childhood Cohort ECC - T2 ECC - T3 ECC - T4 ECC - T5 ECC - T6
Middle Childhood Cohort MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T6The MyChild questionnaire aims to measure conscience, moral development, and internalized compliance. It consists of 100 items over 10 different subscales that are rated on an 8-point Likert scale.Created October 17, 2024 • Updated October 20, 2024 -
measure Donating Task - Money
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Early Childhood Cohort ECC - T5 ECC - T6
Middle Childhood Cohort MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T6The Donating Task aims to measure costly prosocial behavior by giving a child the option to donate money to charities or to keep it for themselves. Children are shown a short video from a charity organization on a computer, such as Unicef, SOS Kinderdorpen, or Liliane Fonds. The video features the life of a poor, malnourished child in a developing...Created October 17, 2024 • Updated October 20, 2024 -
measure Prosocial Cyberball Game (PCG)
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Early Childhood Cohort ECC - T5
Middle Childhood Cohort MCC - T1 MCC - T3 MCC - T5The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created October 17, 2024 • Updated October 20, 2024 -
measure Prosocial Cyberball Game (PCG) - Stories
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Middle Childhood Cohort MCC - T2 MCC - T4 MCC - T6The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created October 17, 2024 • Updated October 20, 2024 -
measure Strengths and Difficulties Questionnaire (SDQ)
Study: YOUth Mode of collection: SelfAdministeredQuestionnaire Available measurements: Baby and Child 3 years 6 years
Child and Adolescent 9 years 12 yearsThe Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...Created October 17, 2024 • Updated October 20, 2024 -
measure Prosocial Cyberball Game (PCG)
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created October 17, 2024 • Updated October 20, 2024 -
measure Trust game
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe trust game tests participants’ willingness to trust others and reciprocate other’s trusts in a social context, both of which serve as proxies for perspective taking. The game consists of multiple rounds, in which two players take turns in dividing a sum of money. The first player (either the participant or a simulated player) gets two options on how...Created October 17, 2024 • Updated October 20, 2024