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measure Donating task
Study: Generation R Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Generation R 7 yearsThe Donating Task aims to measure costly prosocial behavior by giving a child the option to donate money to charities or to keep it for themselves. Children are shown a short video from a charity organization on a computer, such as Unicef, SOS Kinderdorpen, or Liliane Fonds. The video features the life of a poor, malnourished child in a developing...Created October 17, 2024 • Updated October 20, 2024 -
measure MyChild - Moral development
Study: Generation R Mode of collection: SelfAdministeredQuestionnaire Available measurements: Generation R 5-6 yearsThe MyChild questionnaire aims to measure conscience, moral development, and internalized compliance. It consists of 100 items over 10 different subscales that are rated on an 8-point Likert scale.Created October 17, 2024 • Updated October 20, 2024 -
measure Strengths and Difficulties Questionnaire (SDQ) - Prosocial behavior
Study: Generation R Mode of collection: SelfAdministeredQuestionnaire Available measurements: Generation R 5-6 years 9-10 yearsThe Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...Created October 17, 2024 • Updated October 20, 2024 -
measure MyChild - Internalized Conduct
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Early Childhood Cohort ECC - T4
Middle Childhood Cohort MCC - T1 MCC - T3The MyChild questionnaire aims to measure conscience, moral development, and internalized compliance. It consists of 100 items over 10 different subscales that are rated on an 8-point Likert scale.Created October 17, 2024 • Updated October 20, 2024 -
measure Prosocial Cyberball Game (PCG) - Owl task
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Early Childhood Cohort ECC - T1 ECC - T2 ECC - T3 ECC - T4The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created October 17, 2024 • Updated October 20, 2024 -
measure MyChild - Guilt
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Early Childhood Cohort ECC - T5 ECC - T6
Middle Childhood Cohort MCC - T1 MCC - T3 MCC - T4 MCC - T5 MCC - T6The MyChild questionnaire aims to measure conscience, moral development, and internalized compliance. It consists of 100 items over 10 different subscales that are rated on an 8-point Likert scale.Created October 17, 2024 • Updated October 20, 2024 -
measure Donating Task - Stickers
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Early Childhood Cohort ECC - T1 ECC - T2 ECC - T3 ECC - T4The Donating Task - Stickers aims to measure costly prosocial behavior by giving a child the option to donate (some of) their stickers to another child or keep them for themselves. The child is told that the other same-sex child will participate in the research tomorrow. This other child will complete the same tasks, but they will not have any stickers....Created October 17, 2024 • Updated October 20, 2024 -
measure Strengths and Difficulties Questionnaire (SDQ)
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Early Childhood Cohort ECC - T1 ECC - T2 ECC - T3 ECC - T4 ECC - T5 ECC - T6 ECC - T6-Covid
Middle Childhood Cohort MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T5-Covid MCC - T6 MCC - T7The Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...Created October 17, 2024 • Updated October 20, 2024 -
measure MyChild - Empathy
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Early Childhood Cohort ECC - T2 ECC - T3 ECC - T4 ECC - T5 ECC - T6
Middle Childhood Cohort MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T6The MyChild questionnaire aims to measure conscience, moral development, and internalized compliance. It consists of 100 items over 10 different subscales that are rated on an 8-point Likert scale.Created October 17, 2024 • Updated October 20, 2024 -
measure Donating Task - Money
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Early Childhood Cohort ECC - T5 ECC - T6
Middle Childhood Cohort MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T6The Donating Task aims to measure costly prosocial behavior by giving a child the option to donate money to charities or to keep it for themselves. Children are shown a short video from a charity organization on a computer, such as Unicef, SOS Kinderdorpen, or Liliane Fonds. The video features the life of a poor, malnourished child in a developing...Created October 17, 2024 • Updated October 20, 2024 -
measure Prosocial Cyberball Game (PCG)
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Early Childhood Cohort ECC - T5
Middle Childhood Cohort MCC - T1 MCC - T3 MCC - T5The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created October 17, 2024 • Updated October 20, 2024