-
measure Altruistic Punishment/Compensation Game
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Middle Childhood Cohort MCC - T5-Covid MCC - T6The Altruistic Punishment/Compensation Game (APCG) measures prosocial and altruistic behavior by giving the child the option to altruistically compensate/punish someone who was excluded/who excluded an other player during the Prosocial Cyberball Game.Created October 17, 2024 • Updated October 20, 2024 -
measure Delay Discounting - Money
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Early Childhood Cohort ECC - T6
Middle Childhood Cohort MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T6 MCC - T7The Delay Discounting - Money (hypothetical) task is a delay gratification task that aims to measure impulsivity (behavioral control) by giving the child the option to either receive a small amount of money now or more money later.Created October 17, 2024 • Updated October 20, 2024 -
measure CITO score
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Middle Childhood Cohort MCC - T6The CITO-test is a standardized test for educational achievement that is administered in the final grade (when children are 11 or 12 years old) of elementary school. The CITO-test consists of multiple choice items in 4 different educational skills, namely Arithmetic, Language, Study Skills, and Science and Social Studies. All scores on the scales are...Created October 17, 2024 • Updated October 20, 2024 -
measure Donating Task - Money
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Early Childhood Cohort ECC - T5 ECC - T6
Middle Childhood Cohort MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T6The Donating Task aims to measure costly prosocial behavior by giving a child the option to donate money to charities or to keep it for themselves. Children are shown a short video from a charity organization on a computer, such as Unicef, SOS Kinderdorpen, or Liliane Fonds. The video features the life of a poor, malnourished child in a developing...Created October 17, 2024 • Updated October 20, 2024 -
measure Prosocial Cyberball Game (PCG) - Stories
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Middle Childhood Cohort MCC - T2 MCC - T4 MCC - T6The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created October 17, 2024 • Updated October 20, 2024