• measure Delay of gratification task

    Study:Generation R
    Mode of collection: Observation
    Available measurements:
    Generation R  3 years
     
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    The Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...
    Created October 17, 2024 Updated October 20, 2024
  • measure Cheating games

    Study:Generation R
    Mode of collection: Observation
    Available measurements:
    Generation R  4 years
     
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    Cheating games (i.e., temptation resistance paradigms) were used to assess cheating behavior at age 4 years. Children participated in two separate games (dart game and frog game), in which, if the rules of the game were followed, winning was impossible. Therefore, children were tempted to cheat.
    Created October 17, 2024 Updated October 20, 2024
  • measure Delay Discounting - Marshmallow task

    Study:L-CID
    Mode of collection: Observation
    Available measurements:
    Early Childhood Cohort  ECC - T2 ECC - T3
     
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    The Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...
    Created October 17, 2024 Updated October 20, 2024
  • measure EEG - Social Network Aggression Task - Early Childhood (SNAT - EC)

    Study:L-CID
    Mode of collection: MeasurementsAndTests    EEG
    Available measurements:
    Early Childhood Cohort  ECC - T2 ECC - T3
     
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    The EEG - Social Network Aggression Task - Early Childhood (SNAT - EC) measures brain activity during the Social Network Aggression Task - Early Childhood, in which the child can respond aggressively in response to different types of peers.
    Created October 17, 2024 Updated October 20, 2024
  • measure Cheating - Ball Throwing

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  ECC - T1
     
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    The Cheating - Ball Throwing task aims to measure behavioral control by giving the child an opportunity to cheat while throwing a ball. During the game, children have to stay behind a line and can throw each ball only once. After the instructions, children practice the game with the research assistant. After the practice session, the research assistant...
    Created October 17, 2024 Updated October 20, 2024
  • measure Infant Behavior Questionnaire Revised - Short Form (IBQ-R-SF)

    Study:YOUth
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Baby and Child  5 months 10 months 3 years 6 years
     
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    The Infant Behavior Questionnaire (IBQ) and Infant Behavior Questionnaire-Revised (IBQ-R) were designed to measure temperament in infants between the ages of 3 and 12 months. The IBQ assesses dimensions of temperament, such as activity level, soothability, fear, distress to limitations, smiling and laughter, and duration of orienting, among others. The...
    Created October 17, 2024 Updated October 20, 2024
  • measure Delay of gratification task

    Study:YOUth
    Mode of collection: Observation
    Available measurements:
    Baby and Child  3 years
     
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    years
    The Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...
    Created October 17, 2024 Updated October 20, 2024
  • measure Infant-Toddler Social and Emotional Assessment - Revised (ITSEA-R)

    Study:YOUth
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Baby and Child  3 years
     
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    The Infant-Toddler Social and Emotional Assessment (ITSEA) is an empirically validated clinical tool that was developed to assess social-emotional and behavior problems, as well as delays or deficits in the acquisition of competencies that may arise between the ages of 12 and 36 months.
    Created October 17, 2024 Updated October 20, 2024
  • measure Hand Game

    Study:YOUth
    Mode of collection: Observation
    Available measurements:
    Baby and Child  3 years
     
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    The Hand game aims to measure non-verbal inhibitory control in children aged 3 to 5 years and is based on the adapted hand game by Hughes (1996). During the task, the child is asked to place a flattened hand on the table whenever the researcher presents a fist and to present a fist whenever the researcher places a flattened hand on the table. Each child...
    Created October 17, 2024 Updated October 20, 2024
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