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measure Prosocial Behavior Questionnaire
Study: TRAILS Mode of collection: SelfAdministeredQuestionnaire Available measurements: Population cohort POP - T1 POP - T2 POP - T3
Clinical cohort CC - T1 CC - T2 CC - T3The Prosocial Behavior Questionnaire is a validated assessment of social competence that assesses the extent to which a child exhibits prosocial behaviors such as trying to stop a fight, asking outsiders to join a game, and spontaneous helping.Created October 17, 2024 • Updated October 20, 2024 -
measure Children’s Social Behavior Questionnaire (CSBQ)
Study: TRAILS Mode of collection: SelfAdministeredQuestionnaire Available measurements: Population cohort POP - T1 POP - T2 POP - T3 POP - T4
Clinical cohort CC - T1 CC - T2 CC - T3 CC - T4
The Next Generation NEXT - T4 NEXT - T5The Children’s Social Behavior Questionnaire (CSBQ) is a validated assessment of autism spectrum problems in children. It includes items on tuning behavior/emotions to the situation, social contact, social insight, fear of and resistance to change, stereotyped behavior, and orientation problems in time, place or activity.Created October 17, 2024 • Updated October 20, 2024 -
measure Peer status
Study: TRAILS Mode of collection: SelfAdministeredQuestionnaire Available measurements: Population cohort POP - T1 POP - T2Peer status was assessed through peer nominations by the respondent and their classmates. Respondents could nominate their classmates on, among others, peers they liked and disliked, peers who helped others, and peers who bullied or who were being bullied.Created October 17, 2024 • Updated October 20, 2024 -
measure Strengths and Difficulties Questionnaire (SDQ)
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Early Childhood Cohort ECC - T1 ECC - T2 ECC - T3 ECC - T4 ECC - T5 ECC - T6 ECC - T6-Covid
Middle Childhood Cohort MCC - T1 MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T5-Covid MCC - T6 MCC - T7The Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...Created October 17, 2024 • Updated October 20, 2024 -
measure Strengths and Difficulties Questionnaire (SDQ)
Study: YOUth Mode of collection: SelfAdministeredQuestionnaire Available measurements: Baby and Child 3 years 6 years
Child and Adolescent 9 years 12 yearsThe Strengths and Difficulties Questionnaire (SDQ) is a brief questionnaire for assessing the psychosocial adjustment of children and adolescents. Versions are available for parents and teachers of 4- to 16-year-olds, and a nearly identical version can be completed independently by 11- to 16-years olds. The SDQ differs from related instruments in that it...Created October 17, 2024 • Updated October 20, 2024 -
measure Prosocial Cyberball Game (PCG)
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created October 17, 2024 • Updated October 20, 2024 -
measure Trust game
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe trust game tests participants’ willingness to trust others and reciprocate other’s trusts in a social context, both of which serve as proxies for perspective taking. The game consists of multiple rounds, in which two players take turns in dividing a sum of money. The first player (either the participant or a simulated player) gets two options on how...Created October 17, 2024 • Updated October 20, 2024