-
measure Iowa and Bangor Gambling Tasks
Study: Netherlands Twin Register Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Young Netherlands Twin Register YC_BS3The Iowa and Bangor Gambling Tasks are psychological tasks thought to simulate real-life decision making. It measures an individual's approach to risk-taking, impulsivity, and ability to delay short-term gratification to achieve long-term rewards. The Bangor Gambling Task is a simplified version of the Iowa Gambling Task.Created October 17, 2024 • Updated October 20, 2024 -
measure Iowa and Bangor Gambling Tasks
Study: RADAR Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Young Cohort RY - W5 RY - W6The Iowa and Bangor Gambling Tasks are psychological tasks thought to simulate real-life decision making. It measures an individual's approach to risk-taking, impulsivity, and ability to delay short-term gratification to achieve long-term rewards. The Bangor Gambling Task is a simplified version of the Iowa Gambling Task.Created October 17, 2024 • Updated October 20, 2024 -
measure Stop Signal Task
Study: RADAR Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Young Cohort RY - W5 RY - W6The Stop Signal Task is a laboratory task assessing inhibitory control. In the task, participants were seated in a comfortable desk chair behind a personal computer of which the screen was placed at approximately 60 cm distance. The experimenter was seated next to the participant and held track of performance through a hand computer. The participant held...Created October 17, 2024 • Updated October 20, 2024 -
measure Bangor Gambling Task
Study: TRAILS Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Population cohort POP - T3
Clinical cohort CC - T3The Iowa and Bangor Gambling Tasks are psychological tasks thought to simulate real-life decision making. It measures an individual's approach to risk-taking, impulsivity, and ability to delay short-term gratification to achieve long-term rewards. The Bangor Gambling Task is a simplified version of the Iowa Gambling Task.Created October 17, 2024 • Updated October 20, 2024 -
measure Delay Discounting - Money
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Early Childhood Cohort ECC - T6
Middle Childhood Cohort MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T6 MCC - T7The Delay Discounting - Money (hypothetical) task is a delay gratification task that aims to measure impulsivity (behavioral control) by giving the child the option to either receive a small amount of money now or more money later.Created October 17, 2024 • Updated October 20, 2024 -
measure Social Delay Discounting Task (SDDT)
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Middle Childhood Cohort MCC - T7The Social Delay Discounting Task (SDDT) aims to measure impulse control in a social context. In the task, the child is asked first to choose between a small amount of money now or a larger amount later. Next, the child is presented with a choice between receiving a smaller amount of money for themselves immediately or a larger amount for a friend at a...Created October 17, 2024 • Updated October 20, 2024