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measure Prosocial Cyberball Game (PCG) - Stories
Study: L-CID Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Middle Childhood Cohort MCC - T2 MCC - T4 MCC - T6The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created October 17, 2024 • Updated October 20, 2024 -
measure Prosocial Cyberball Game (PCG)
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...Created October 17, 2024 • Updated October 20, 2024 -
measure Bullying and Victimization
Study: YOUth Mode of collection: SelfAdministeredQuestionnaire Available measurements: Baby and Child 6 years
Child and Adolescent 9 years 12 yearsBullying and Victimization assesses whether the child has been a victim of bullying or has bullied others. The questionnaire consists of 8 items asking whether the child has been bullied in general, verbally (laughed or yelled at), physically (spitting, kicking, pushing), and relationally (ignored, gossipped about or excluded), or has bullied others in...Created October 17, 2024 • Updated October 20, 2024