• measure Prosocial Cyberball Game (PCG) - Stories

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Middle Childhood Cohort  MCC - T2 MCC - T4 MCC - T6
     
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    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Prosocial Cyberball Game (PCG)

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
     
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    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Bullying and Victimization

    Study:YOUth
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Baby and Child  6 years

    Child and Adolescent  9 years 12 years
     
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    Bullying and Victimization assesses whether the child has been a victim of bullying or has bullied others. The questionnaire consists of 8 items asking whether the child has been bullied in general, verbally (laughed or yelled at), physically (spitting, kicking, pushing), and relationally (ignored, gossipped about or excluded), or has bullied others in...
    Created October 17, 2024 Updated October 20, 2024
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