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measure Bangor Gambling Task
Study: TRAILS Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Population cohort POP - T3
Clinical cohort CC - T3The Iowa and Bangor Gambling Tasks are psychological tasks thought to simulate real-life decision making. It measures an individual's approach to risk-taking, impulsivity, and ability to delay short-term gratification to achieve long-term rewards. The Bangor Gambling Task is a simplified version of the Iowa Gambling Task.Created October 17, 2024 • Updated October 20, 2024 -
measure Stop-signal anticipation task - functional MRI
Study: YOUth Mode of collection: MeasurementsAndTests MRI Available measurements: Child and Adolescent 9 years 12 yearsStop-signal anticipation task - functional MRI consists of a functional Magnetic Resonance Imaging (fMRI) scan that was acquired while subjects performed the Stop-signal anticipation (inhibition) experiment. The task aims to measure performance and brain activity during actual stopping as well as during the anticipation of stopping. Trials begin with the...Created October 17, 2024 • Updated October 20, 2024 -
measure Delay Discounting - hypothetical
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe Delay Discounting task is the most widely used paradigm to measure the capacity to wait for a hypothetical monetary reward in children between 8-18 years old. A child is given a series of option between a variable immediate monetary reward and 10 Euros after a certain delay. The delay of the 10 Euro reward varies between 2, 30, 180, or 365 days. Each...Created October 17, 2024 • Updated October 20, 2024 -
measure Stop-signal anticipation task
Study: YOUth Mode of collection: MeasurementsAndTests Behavioral/cognitive task Available measurements: Child and Adolescent 9 years 12 yearsThe Stop-signal anticipation task aims to measure performance during actual stopping as well as during the anticipation of stopping. Trials begin with the presentation of a cue (0, * or **), representing the stop-signal probability (0, 22 and 33% respectively). Permanently visible are three horizontal white lines, and the goal is to stop a rising bar as...Created October 17, 2024 • Updated October 20, 2024