• measure Eye tracking - Social interaction

    Study:Generation R
    Mode of collection: MeasurementsAndTests    Eyetracking
    Available measurements:
    Generation R  13-14 years
     
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    This Eye tracking - Social interaction task measures social attention. Children's eye movements were tracked while they watched three short movies depicting two persons interacting. The eye movements were measured using a remote eye-tracking system (iView X RED-m system, SMI, Germany).
    Created October 17, 2024 Updated October 20, 2024
  • measure Social Network Aggression Task (SNAT)

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  ECC - T5

    Middle Childhood Cohort  MCC - T1 MCC - T3 MCC - T5 MCC - T7
     
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    The Social Network Aggression Task (SNAT) aims to measure behavioral aggression following social feedback, by giving the child an opportunity to respond aggressively in response to different types of feedback provided by unknown peers.
    Created October 17, 2024 Updated October 20, 2024
  • measure Delay Discounting - Money

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Early Childhood Cohort  ECC - T6

    Middle Childhood Cohort  MCC - T2 MCC - T3 MCC - T4 MCC - T5 MCC - T6 MCC - T7
     
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    The Delay Discounting - Money (hypothetical) task is a delay gratification task that aims to measure impulsivity (behavioral control) by giving the child the option to either receive a small amount of money now or more money later.
    Created October 17, 2024 Updated October 20, 2024
  • measure Social Delay Discounting Task (SDDT)

    Study:L-CID
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Middle Childhood Cohort  MCC - T7
     
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    The Social Delay Discounting Task (SDDT) aims to measure impulse control in a social context. In the task, the child is asked first to choose between a small amount of money now or a larger amount later. Next, the child is presented with a choice between receiving a smaller amount of money for themselves immediately or a larger amount for a friend at a...
    Created October 17, 2024 Updated October 20, 2024
  • measure Prosocial Cyberball Game (PCG)

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
     
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    The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded. In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time. In the second block of the game, one of the peers is...
    Created October 17, 2024 Updated October 20, 2024
  • measure Trust game

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
     
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    The trust game tests participants’ willingness to trust others and reciprocate other’s trusts in a social context, both of which serve as proxies for perspective taking. The game consists of multiple rounds, in which two players take turns in dividing a sum of money. The first player (either the participant or a simulated player) gets two options on how...
    Created October 17, 2024 Updated October 20, 2024
  • measure Gaze Cueing experiment

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Eyetracking
    Available measurements:
    Baby and Child  5 months 10 months 3 years 6 years

    Child and Adolescent  9 years 12 years
     
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    The Gaze Cuing experiment is an eye-tracking task that measures a participant's sensitivity to another person's gaze direction as a possible cue to predict the location of a next event. Sensitivity to gaze direction is taken as a marker of social competence. In the Social Gaze Task, children see a face with direct gaze, followed by an eye gaze shift to...
    Created October 17, 2024 Updated October 20, 2024
  • measure Emotion experiment

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Child and Adolescent  9 years 12 years
     
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    The Emotion experiment is a task that aims to measure emotional face processing. In the task, participants view pictures of faces (happy, fearful, or neutral), and houses in a pseudorandom order. The stimuli were taken from the Radboud Faces Database (Langner et al., 2010) and are presented in blocks of 18 seconds, with four blocks for each of the four...
    Created October 17, 2024 Updated October 20, 2024
  • measure Emotion experiment - functional MRI

    Study:YOUth
    Mode of collection: MeasurementsAndTests    MRI
    Available measurements:
    Child and Adolescent  9 years 12 years
     
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    Emotion experiment - functional MRI consists of a functional Magnetic Resonance Imaging (fMRI) scan that was acquired while subjects performed the Emotion experiment. In the task, participants viewed pictures of faces (happy, fearful, or neutral), and houses in a pseudorandom order. The stimuli were taken from the Radboud Faces Database (Langner et al.,...
    Created October 17, 2024 Updated October 20, 2024
  • measure Peabody Picture Vocabulary Task (PPVT-III-NL)

    Study:YOUth
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Baby and Child  3 years 6 years

    Child and Adolescent  9 years 12 years
     
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    The Peabody-Picture vocabulary task (PPVT; Dunn and Dunn, 1981) is a widely used task to evaluate a participant’s vocabulary size for their age, and serves as a proxy of general language performance. It is normed for participants between 2 and 90 years old. On each trial, participants see an array of four pictures and hear a word that matches one of these...
    Created October 17, 2024 Updated October 20, 2024
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