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measure Compulsive Internet Use Scale (CIUS)
Study: Netherlands Twin Register Mode of collection: SelfAdministeredQuestionnaire Available measurements: Young Netherlands Twin Register YS_DHBQ14 YS_DHBQ16The Compulsive Internet Use Scale (CIUS) assesses the severity of Internet addiction and compulsive, pathological, or problematic online behaviors.Created October 17, 2024 • Updated October 20, 2024 -
measure Online Acts Questionnaire
Study: L-CID Mode of collection: SelfAdministeredQuestionnaire Available measurements: Middle Childhood Cohort MCC - T6 MCC - T7The Online Acts Questionnaire is a self-developed questionnaire that consists of 16 items assessing behavior of children on social media, through topics such as prosocial behavior and social media participation. Items include, for example, "I am popular on social media", "I am friendly for others on social media", and "I often like posts from someone I...Created October 17, 2024 • Updated October 20, 2024 -
measure Sexual Development
Study: YOUth Mode of collection: SelfAdministeredQuestionnaire Available measurements: Child and Adolescent 12 yearsSexual development assesses whether a child has been in love or in a relationship, their sexual experiences (e.g., acts, age, with whom) and their online sexual behavior (e.g., using the internet for online dating or to display certain sexual behaviors).Created October 17, 2024 • Updated October 20, 2024 -
measure Media use
Study: YOUth Mode of collection: SelfAdministeredQuestionnaire Available measurements: Baby and Child 3 years 6 years
Child and Adolescent 9 years 12 yearsMedia use assesses children's use of TV series, (computer) games and social media.Created October 17, 2024 • Updated October 20, 2024 -
measure Media education
Study: YOUth Mode of collection: SelfAdministeredQuestionnaire Available measurements: Child and Adolescent 9 years 12 yearsMedia education assesses how parents educate their children about the use of (social) media and how they mediate the use of (social) media of their children, such as denying them to watch certain tv series or films, telling them to limit their gaming time, or talking with them about the effects and risks of using the internet.Created October 17, 2024 • Updated October 20, 2024