• measure Lifestyle

    Study:TRAILS
    Mode of collection: Interview
    Available measurements:
    The Next Generation  NEXT - T4 NEXT - T5
     
    0
    5
    10
    15
    20
    25
    30
    years
    The assessment of lifestyle includes assessments of diet, physical activity, and media use.
    Created October 17, 2024 Updated October 20, 2024
  • measure Internet use

    Study:TRAILS
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Population cohort  POP - T6 POP - T7

    Clinical cohort  CC - T6 CC - T7
     
    0
    5
    10
    15
    20
    25
    30
    years
    Internet use is an assessment of time spent on social media and gaming.
    Created October 17, 2024 Updated October 20, 2024
  • measure Time spending patterns

    Study:TRAILS
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Population cohort  POP - T1 POP - T2 POP - T3 POP - T4 POP - T7

    Clinical cohort  CC - T1 CC - T2 CC - T3 CC - T4 CC - T7
     
    0
    5
    10
    15
    20
    25
    30
    years
    Time spending patterns is an assessment of how and for how long participants spend their free time studying, engaging with hobbies, using screen time, performing chores, and socializing.
    Created October 17, 2024 Updated October 20, 2024
  • measure Social Media Disorder Scale

    Study:TRAILS
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Population cohort  POP - T6 POP - T7

    Clinical cohort  CC - T6 CC - T7
     
    0
    5
    10
    15
    20
    25
    30
    years
    The Social Media Disorder Scale is a validated assessment of social media disorder based on the DSM-V criteria for Internet Gaming Disorder (IGD). It assesses preoccupation, tolerance, withdrawal, persistence, escape, problems, deception, displacement, and conflict.
    Created October 17, 2024 Updated October 20, 2024
  • measure Media use

    Study:YOUth
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Baby and Child  3 years 6 years

    Child and Adolescent  9 years 12 years
     
    0
    5
    10
    15
    20
    25
    30
    years
    Media use assesses children's use of TV series, (computer) games and social media.
    Created October 17, 2024 Updated October 20, 2024
  • measure Media education

    Study:YOUth
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Child and Adolescent  9 years 12 years
     
    0
    5
    10
    15
    20
    25
    30
    years
    Media education assesses how parents educate their children about the use of (social) media and how they mediate the use of (social) media of their children, such as denying them to watch certain tv series or films, telling them to limit their gaming time, or talking with them about the effects and risks of using the internet.
    Created October 17, 2024 Updated October 20, 2024
You can also access this registry using the API (see API Docs).