• measure Task-Choice Goal Measure

    Study:Netherlands Twin Register
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Young Netherlands Twin Register  YE_ATTEF3
     
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    The Task-Choice Goal Measure assesses participants' achievement goals, using the 2 × 2 achievement goal framework that comprises the mastery-approach, mastery-avoidance, performance approach, and performance-avoidance goals. It includes items such as "It is important for me to do better than other students", and " I just want to avoid doing poorly in this...
    Created October 17, 2024 Updated October 20, 2024
  • measure Motives for Behavior Questionnaire

    Study:TRAILS
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Population cohort  POP - T2 POP - T3

    Clinical cohort  CC - T2 CC - T3
     
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    The Motives for Behavior Questionnaire is a self-developed assessment of motives that drive participants' behavior. It includes hedonic (e.g., "acts on the start term", "is focused on immediate gratification"), instrumental (e.g., "tries to achieve their goal no matter what", "is only nice if it brings benefits"), and normative motives (e.g., "always...
    Created October 17, 2024 Updated October 20, 2024
  • measure Achievement Goals and Beliefs about Success in Sport

    Study:TRAILS
    Mode of collection: SelfAdministeredQuestionnaire
    Available measurements:
    Population cohort  POP - T3

    Clinical cohort  CC - T3
     
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    Achievement Goals and Beliefs about Success in Sport is a validated assessment of goal orientation, beliefs about success, and sports interest.
    Created October 17, 2024 Updated October 20, 2024
  • measure Spatial Orienting Task (SOT)

    Study:TRAILS
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Population cohort  POP - T3

    Clinical cohort  CC - T3
     
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    The Spatial Orienting Task (SOT) is a validated assessment of attentional control. In the task, participants are instructed that they can either win or lose points, after which they have to push a button if they see a target pop up. The target either pops up fast or really fast and the location where the target pops up can be primed or not. The accuracy...
    Created October 17, 2024 Updated October 20, 2024
  • measure Bangor Gambling Task

    Study:TRAILS
    Mode of collection: MeasurementsAndTests    Behavioral/cognitive task
    Available measurements:
    Population cohort  POP - T3

    Clinical cohort  CC - T3
     
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    The Iowa and Bangor Gambling Tasks are psychological tasks thought to simulate real-life decision making. It measures an individual's approach to risk-taking, impulsivity, and ability to delay short-term gratification to achieve long-term rewards. The Bangor Gambling Task is a simplified version of the Iowa Gambling Task.
    Created October 17, 2024 Updated October 20, 2024
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