Cyberball Task

The Cyberball task is a computerized game used to study the effects of social exclusion on individuals. Participants play a virtual ball-tossing game with other players, who are actually controlled by the computer. The participant is sometimes excluded from the game.

In Generation R, following the game, children were also asked to fill out a questionnaire with 15 questions to assess whether specific domains, including belonging, self-esteem, control, meaningful existence, were threatened during the game.

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Keywords
Constructs
Waves
  • Generation R

  • 9-10 years
  •   C
    8.7 - 12.5 years   From 2012-01-01 to 2016-12-31

    Mode of collection MeasurementsAndTests    Behavioral/cognitive task
    Analysis unit Individual
    Instrument name Cyberball task
    Measure name Social exclusion
    References
    You can also access this dataset using the API (see API Docs).