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measure Impossible puzzle
Study: Generation R Mode of collection: Observation Available measurements: Generation R 3 yearsIn the Impossible puzzle paradigm, children are instructed to assemble a wooden puzzle in which one piece is intentionally made too big, so that it would never fit. The observations are coded to score children's persistence on the task (i.e., working on the puzzle, trying to make the major piece fit).Created October 17, 2024 • Updated October 20, 2024 -
measure Delay of gratification task
Study: Generation R Mode of collection: Observation Available measurements: Generation R 3 yearsThe Delay of Gratification task aims to measure self-regulation by presenting the child with the choice between a small reward in the short-term and a larger reward in the long-term. The classic implementation of the Delay of Gratification task is the Marshmallow experiment, in which a child is presented with one marshmallow right now and is instructed...Created October 17, 2024 • Updated October 20, 2024